![need for speed hot pursuit 2010 review need for speed hot pursuit 2010 review](https://images.cdn.circlesix.co/image/1/640/0/uploads/posts/2017/09/6914f38be398985a4e8e2eab18108b0e.jpg)
The sense of speed does justice to the series' name, and the cornering is smooth and easy to learn, while still leaving room for skill. No matter which side you choose to play as, the driving mechanics are as smooth as you could possibly wish for from a top quality arcade racer. Completing an event earns you a medal, the colour of which is decided by how fast you managed to accomplish your mission or finish the race. If you choose to play as a cop, you will have to do Hot Pursuits from the law enforcer's perspective, as well as quick response races (time trials with a few twists) and interceptor events (Hot Pursuits against one opponent). If you choose to play as a racer, you will of course have to do normal races against AI opponents, but also time trials, duels, and the titular Hot Pursuits, which are the same as normal races, but with an angry horde of cops chasing you as an added adrenaline bonus. The events are divided into several categories.
NEED FOR SPEED HOT PURSUIT 2010 REVIEW SERIES
Each campaign has its own series of events (60 for racers, 48 for cops), most of which have to be unlocked by completing other events. What's new, though, is that both roles now have their own respective career mode. Like in some of the classic Need For Speed games, you get to play as either a racer or a cop in Hot Pursuit. The moral of the story? Sometimes, less is more. The game abandons the world of tuning, street racing and abysmal stories (some of the very features that were responsible for ruining the series in the first place), puts us back in our expensive, exotic cars, and sends us through deserts, forests and mountains. And while the Burnout influence is certainly there, Hot Pursuit is, above all, a true homage to the old Need For Speed games.
![need for speed hot pursuit 2010 review need for speed hot pursuit 2010 review](https://vgtimes.ru/uploads/games_description/26447/vgtimes_ru_15572_4c6aa6831f3e7.jpg)
Notice how there are no tasteless tribal stickers on this car.Ĭoincidentally, it's Criterion, the very studio behind the Burnout series, that was responsible for the development of the latest installment in the Need For Speed series, Hot Pursuit. Desperately searching for an alternative to the crashed and burned NFS series, the closest I came to replacing it was Burnout. It wasn't until the Need For Speed series started taking a nose dive with the release of Underground in 2003, that I realised there was nothing out there quite like the old Need For Speed games. After all, it was a pretty basic concept: get inside a car you will never be able to afford in real life and take it for a ride through exotic landscapes at three times the speed limit. While I had been a fan of the Need For Speed series for most of my childhood, I never saw the racing games as anything special.